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Truly well done with the design and overall concept of this game. It was extremely enjoyable and I felt really captured my attention. Some of the game felt crowded, some of it bare, and I think that really shows how with good design a message can come across strongly. Well done.

I think your game design idea is very innovative. I knew that the theme of your thesis is to protect marine lives and you have always loved marine creatures. I think this game is a good way to express your point of view and to make people aware of the protection of the marine environment.

Great use of illustrations, the whole aesthetics looks very consistent, along with compelling messages, I was really inspired by the part when there are very few objects you encounter, feels like a place out of space and time.

I love the art design of the game, also I found the sound so creepy which made it thrilling. Also the element of the trash was really interesting, as if it has become a species of the ocean.

I really love the illustration of the game. The sounds and music are very impressive. I think you can add some sound when swimming. 

The "ethereal" sounds and music are really personal and provide a nontraditional feeling of freediving. I feel like I'm more into enjoying the music while "watching" the whole experience than playing it myself, which may show some of the lack in the gameplay -- perhaps more degrees of freedom of movement, the changing obstacles, and more ways of interaction would make the game more fun.

I love how you connect this game with your own personal experience - diving. Also the little garbage maze is also very interesting and the eco-friendly concept adds more onto i

I like how you integrate the connection between human and marine life. the sound is great very calm and tranquil. then I Was thinking what if there are some sounds of water as you dive deeper. bubbles and breathing. that could evoke players more imaginations and a sense of connection to marine life as most of the people have swimming experience. I like your developed obstacles and the swimmer illustration. 

This game was honestly calm and relaxing to play, I especially liked the soundtrack. My only note is that I felt like I was dying as I swam further and further down running out of time. That's not necessarily a bad thing, but intentionally creating emotion in the player is super important. I think you did this really well with the whale shadow, I was a little nervous but then it turned out to be a friend and that was fun!